sqrew

Rust developer. Builder of weird things.

Southern Maine



Interactive Demos

Fractal Raymarcher

Carp · WebGPU · WebAssembly

A real-time 3D fractal raymarcher compiled from Carp Lisp code directly to WebAssembly/WebGPU. Renders complex mathematical fields in the browser.

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3D NIfTI MRI Viewer

C++ · WebGL · WebAssembly

Interactive 3D medical imaging viewer. Load and slice MRI scan files (NIfTI format) directly in your browser using WebGL.

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WebGPU Plasma Gradient

Carp · WebGPU · WebAssembly

High-performance animated plasma shader rendering via WebGPU in the browser using compiled Lisp code.

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Projects

tunes

Rust · 65k lines

Audio engine from scratch. Top 0.1% GitHub stars.

RDPE

Rust · WGPU · Egui

Visual particle system editor. Real-time preview.

hb3dv3

Rust · WGPU · 24k lines

Geometry Wars-style shooter with exotic physics.

rmcp-presence

Rust · MCP · 170 tools

Environmental awareness for AI. Eyes and hands, no shell.

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Writing

The Ambient AI

What if AI wasn't a tool you use, but a presence that shares your space?

Building Persistent Memory

Giving an LLM genuine continuity. PostgreSQL, pgvector, PostGIS.

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About

21+ crates on crates.io. 200k+ lines of Rust across personal projects. Mostly building tools for AI environmental awareness and game engines.

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Contact

Open to opportunities — nicholaspmanson@gmail.com